![]() Other backend things are coming along very nicely, a couple of surprise quality of life adjustments are being tested. We still have a decent amount of text to go and a lot of editing to do in order to make sure everything is consistent and high-quality, and some dialogue that doesn't have text transcribed yet that we still have work to do on. We recently crossed a pretty big progress number on both the first pass translation and first pass editing sides of the text. To extract font image from 0018.bin (PS2) and 0000.Just another small update, though it's really more to say: Watch this space! on a PSP 4-bit graphic, the lower nibble corresponds to the first pixel out of both!Īnd that accounts for the remaining 32768 bytes of the file.128 x 512 / 2 (divided by 8 because the matrix is 4 bits).the matrix size is the rest of the data in the file. ![]()
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